John Jefferys
John Jefferys
Envisioneering to me means combining big dreams with big building.
Big is not necessarily about scale, although I do love giant things, its more about challenging yourself and then making it real with a physical accomplishment and in doing this, you’re able to redraw the boundaries of our own skills and abilities. As a professional “maker” I have been very fortunate to be able to work on some very cool projects and use my skills as a sculptor, designer, entrepreneur and educator to try and make the world a better place.
I have always been a maker, it started during a childhood, where my Father was an aerospace engineer and I was always surrounded by lofty visions of the Apollo space program projects which he worked on. I was in awe of the monumental challenge of these missions, and I guess that feeling has stuck with me as I now find myself most proud of things I build that can elicit a sense of wonder.
I became connected to the idea of learning-by-making by working with my father and seeing him translate problems into solutions often with a tinkering approach. I didn’t realize it at the time, but this would become the basis for my interest in education. After getting my Masters in Fine Art and combining this with my long lineage in Mechanical Engineering, I began developing museum exhibits to present the world with a new way of learning and understanding the Natural Sciences.
After my work at the California Academy of Sciences and New York’s American Museum of Natural History I started and successfully ran my own fabrication company called Exhibitology Incorporated which focused on bespoke projects and unique short run fabrications, for museums and the retail industry.
I love working in collaboration with others, whether that is with a team of designers, or a class of students. My development in teaching 3-D design at Louisiana State University, along with a series of teaching experiences in children’s art camps, in tandem with the NYU ITP program, has become the basis for the hands-on curriculum program I have developed for 6-12 grade students to learn the design thinking process, and help create a generation where everyone is a problem solver. This program is now rolled into my work with a non-profit I founded called Alliance for Digital Fabrication Education, which seeks is to create equal access to meaningful learning opportunities for under-served youth
We are all makers.
We are all makers.